A Blogger Technicality, Starcraft 2, More Brett Favre?, MORE Roger Clemens???
No thanks to my two-year-old nephew, everyone in this house is horribly sick, including myself. I've slept all day--tons of medication will do that to you--and I just woke up a few minutes ago.
I shall be making this post while munching on my dinner of Ritz crackers, slices of American cheese, and sliced turkey breast.
- So apparently Blogger timestamps each new entry based on the time the entry was drafted, not the time the entry was actually published. Case in point: the blog entry that I created on Thursday, which did not go live until Friday (because of the review of The Office) was initially timestamped Thursday ~8PM. Had I not woken up a few minutes ago to check my blog, I would never have noticed it, and would have been eliminated from the IMBC.
To remedy this, I changed the timestamp on the blog entry in question to Friday. You can check the RSS feed to verify that the entry for Friday was indeed posted AFTER the entry about The Office.
Nevertheless, Hank, if you're reading this, I'd like you to administer a ruling on whether or not what I did was kosher. If it's not, then I guess my run in the IMBC is over at 57 blog entries (and, personally, that would be 30 entries or so more than I would have anticipated).
- In the worst kept secret of the week, Blizzard has announced production of Starcraft 2: The Fight for More Money.
(Tangent: Yeah, I watched Spaceballs a few days ago, for the 25,000th time.)
In other news, nerds everywhere are already lining up in front of EBGames, Gamestop, etc., waiting for the release of the game. I'm surprised these stores aren't already taking preorders.
One interesting passage from the article above: "As for initial StarCraft 2 impressions - the game looked very similar to SC1 - nearly identical user interface - graphic styles and unit proportions nearly the same - more flashy lighting effects but it seems like Blizzard didn't want to mess with SC's underlying formula very much." On the one hand, why change what worked for one of the biggest and best RTS (Real Time Strategy) games of all time? On the other hand, StarCraft was released in 1997; I would have expected some sort of major graphical changes between the original and the sequel (kinda like the difference between Warcraft 2 and Warcraft 3).
I just hope Starcraft 2 turns out a heck of a lot better than Command and Conquer 3. C&C3 was pretty abysmal, IMO; I just recently played the original C&C, and thought the storyline AND gameplay in the original were a heck of a lot better than C&C3. I only played the GDI campaign in C&C3, and have no real motivation to play the NOD campaign. C&C3 was better than the second iteration of the series, though, but that's because Tiberian Sun was complete and utter crap.
- Yeah, Brett Favre is yapping again. And yeah, Roger Clemens is getting way too much media attention. Rather than talk about either of these attention whores, I'll leave you with this article, and remind sports fans around the country that, as bad as your team may be, your team isn't the Royals (ripped from Bill Simmons' blog).
Until next time!
1 Comments:
Yeah, that's kosher -- the only relevant rule is that you're not supposed to compose entire blog entries more than 24 hours in advance of the day they're meant for.
I'll add this issue to the list of to-do's for the next comprehensives revision.
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